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Daichi Yamato
Xero Security and Technologies
1097
|
Posted - 2014.02.19 15:26:00 -
[1] - Quote
Trii Seo wrote: It actually used to be that way, too - don't really recall people crying about rats not switching targets.
because they just didnt switch targets....now they think:
'should i continue to try and kill the guy with the tough tank despite my best efforts over the past half hour? or should i kill the squishy target that just warped in and then continue killing as normal?'
tacklers get primaried in many PvP cases. get used to it, EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1097
|
Posted - 2014.02.19 15:32:00 -
[2] - Quote
Trii Seo wrote:They don't think, they just primary the first ewar on the field. Whether it's a squishy tackler or a brick heavy tackle that can tank them, kill the target and warp out easily doesn't matter.
so whats the problem? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1097
|
Posted - 2014.02.19 15:42:00 -
[3] - Quote
when pirates interfere with faction warfare, both sides often team up against the pirates.
so when a pirate interferes with a ratter vs rat fight, they both target the pirate. seems the AI is mimicking human behavior EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1097
|
Posted - 2014.02.19 16:12:00 -
[4] - Quote
Trii Seo wrote:Pirates aren't navies. Pirates are pirates.
If we were going for mimicking human behavior, they'd be going for the shiniest kill. Which in most cases is the ratter, sadly - so it'd be clear they'd go for the ratter (Who, mind you, was relentlessly slaughtering them up until this point. The other guy comes in to do the other thing and help them.)
More, pirates usually go for plunder and loot. So it's even more clear they'd go for the shiney prey that's about to die and THEN try to pick off the "savior" who is left on the field - if only to deny the loot and claim it for themselves.
ur not helping them, ur helping urself.
not everyone goes for the shiniest kill. there are different reasons to prioritise one target over another. ur the only one with point, so ur the only one that can prevent warp outs. ur the threat. the fact that rats dnt warp out is simply because they are AI...something u seem to want to ignore.
the AI is the way it is because it was deemed better than rats that never switched targets. which it is. im sure u can adapt, like u've already proposed. and just wanting ur kills to be easier doesnt justify changing the AI all over again. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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